Download E-books Video Games and Learning: Teaching and Participatory Culture in the Digital Age (Technology, Education--Connections) PDF

By Kurt Squire

Do we examine socially and academically priceless strategies and talents from games? How will we most sensible educate the ''gamer generation?'' This obtainable e-book describes how educators and curriculum designers can harness the participatory nature of electronic media and play. the writer provides a complete version of video games and studying that integrates research of video games, video games cultures, and academic video game layout. development on over 10 years of study, Kurt Squire tells the tale of the rising box of immersive digitally mediated studying environments (or video games) and descriptions the way forward for schooling.

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